After the nasty encounter with the algea/fungus creatures, we followed Bahor Arkony’s direction and take the rope bridge to the right. Luckily Arith Porphyria and I were able to find the entrance to the Labyrinth using the directions and also our perception abilities. The door was well concealed, we would have never found it on our own, but then we have the feeling that Bahor Arkony could care less if we live or die. But we need to find Orsini and perhaps even the Seneschal in this endless maze.
We traverse through many rooms, Arith Porphyria and I take note of grooves in the halls, which indicate where a new wall might emerge at any time. We take care not to be separated when the floors shift and do what we can to maintain our balance.
We manage to set off several arcane symbol traps, the first set off a massive fireburst, doing plenty of damage to Arith Porphyria and Larisha Biora, but Lachellis managed to side-step the blast and I was lucky enough to be out of range. And then another room, another blast. It was getting pretty dicey and we were weary of all the tricks and traps. We discovered a room with 3 chests, each one had writing. On one wall facing the chests is a jewel carved to look like a tiger’s face and Larisha Biora confirmed it had some kind of magic. First chest said something about a caress and the future, I ran my hands over the face – nothing happened. I opened the middle chest that said ‘Life within, Death without’ and a gods-damned cobra jumps out and attacks me. Didn’t see any airholes, how long could it have been in there? I take the hit (first of many gods-damned snake attacks that day) and we score some sweet potions of regeneration, a healing power salve and other healing potions. Worth the bite? Definitely.
Lachellis opens the first chest and gets poisoned for his effort and nada in the chest. Third one says ‘breathe and be saved’ or something and so Arith Porphyria opens it from afar and the thing bursts with dust and still no loot. Worthless. I hate this stupid labyrinth.
Then we head to another dead end, but at least see the symbol on the floor before we enter this time. Then the halls shift again and we hear someone whimpering. We find another trap room (spikes in the floor and walls – sweet) and discover Orsini in a room, all beat to hell. Only it’s not Orsini. It’s this nasty demon and she nets us and blinds us. Pretty tough against trapped blind people eh? Like fish in a barrel! No sport in that really. She didn’t take my taunts well and unloaded about a dozen crossbow arrows into me for my sneers. Wench.
Another lovely discovery – the silver dagger I picked up at Gaidran Lam’s place about a zillion years ago? It’s a spirit spy for the gods-damned Arkony!!! Damn thing has been in my pouch for months spying on us! Must have known I count my gold pretty zealousy and didn’t try to rob me blind (would have definitely detected that). Damn thing turned into a snake and bit the hell out of me for quite some time and it met its maker finally. No more tag alongs.
So we kill the wench and find some magic item on her and now we’re back to the maze. Did I mention I hate this labyrinth? What a bad idea to come down here. There better be some massive reward for saving Orsini.
There we were: the Arkony Labyrinth by Lachellis
So there we were – up to our tits in trouble above ground, and now wandering deeper and deeper into the Arcony Labyrinth. I goddamn knew it. You can’t fucking trust a Chelaxian noble like the Arkony. Not only did it turn out those rat-bastard, coin-hoarding, two-faced, thin skinned sons of bitches were behind [[:Vincarlo Orsini | Orsini’s]] kidnapping, but now we got set up to take the fall for some family pissing match between big-daddy Arcony and big-momma Arcony by the name of [[:Melyia Arkony | Melyia]].
I’m telling you, this is why they have arson. Someone needs to take a torch to this place, and the Arcony Manor while they’re at it. If this is a family “training” ground, they ain’t training Soldiers or judges or decent civil servants – they’re training cut throat assassins and spies. All the rooms and tunnels move around, everything you fucking touched is trapped, and there’s no rhyme or reason to it. You bunch up to keep together so you don’t lose one when all the sudden the tunnels change – and then when a blast-trap goes off all your knickers light on fire together. Or they give you three boxes each with some fucking horse shit puzzle riddle on it, but they’re all just versions of one-touch death. I mean I took something out of a box that said “the life is the death which is the life except for death” or some horse shit like that, I don’t know – as soon as I touched it I dropped to the floor nearly dead. Had [[:35520 | Larisha]not been nearby I’d probably have been goners, telling you this over an ale with Father Caiden.
And of course I’m about as useful as a third tit on a donkey down here – I can’t take the lead because I can’t see the traps, I can’t handle a rear guard action because we have to stay close together, I can’t even take the bulk of the pain – like my normal role in life – because all the traps are set to go off in a wide area. Goddamn traps.
And it’s not just physical traps – they got shit down here aimed to get in your mind, fuck up around inside there. One tunnel looked like a jungle – painted, but painted real well. So as we’re looking around we all see images of ourselves dying – real nice. Nice fucking touch.
So we get along through a bunch of these rooms, are we making progress? I don’t fucking know, we could be no further from the beginning than when we started for all I know. We just figured out how to get past this pin cushion trap, when we find a side fountain and there is [[:Vincarlo Orsini | Vincarlo]] – heavily injured leaning up against a fountain. Soldier to Soldier I went to help him – gave him a thorough once over, and he looked in bad shape. I even checked to make sure it was him, yup – bad thumb and all. So I figured things were looking up. But it turns out it wasn’t Vincarlo because gods know that wold be too goddamn easy, but some demon masquerading as him. I guess Larishafigured it out – she’s smart and squinty-eyed that way, but instead of warning us with a warning like, oh…I don’t know “Pharasma’s nuts! That’s a cocksucking demon who’s going to kill us all!” No instead she bats dreamy eyes at Arith – and of course he’s so busy watching his hair wave in the wind that he misses it. I shouldn’t be too hard on him, hell I thought it was Orsini.
Well this fight breaks out that is everything that’s wrong with this labrynth wrapped up into one badassed demon hellion minx. She manages to snag, blind, stun, daze, drop, damn near just about all of us. I get the bead on her first, and make sure she pays attention to me – but she goddamn moves like shit through a goose and I can barely keep up with her. She’s bouncing all over the goddamn place. And Maiadra “Maia” is fighting with her own short sword or something. Well like the good Soldier I stay on her and try to keep her from getting away – even as she’s pounding the bloody snot out of my hide tell I’m dropped. End was a little fuzzy there, being face down and choking on the last drops of my life blood and all. I’m pretty sure Larisha came through with the healing again, and Arith doing what he does and Maia finally beating her sword so she can join in. Finally we manage to take the hellspawn down – but that was WAY harder than it needs to be.
If we’re going to take on the powers that be we either gotta game up or get outta town. I’m thinking of talking to Maya – it’s time to take my nightly activities to the next gear. Knock over a tax collector or fine assessor or something – use the coin to upgrade what we’re carrying so that we can match the goods being levied at us. And of course – we still gotta find Vincarlo in this hellhole.